The Bericean army was in Malabrim for the ninth straight fighting season. Over the past 9 years, Zybaro, the leader of a small band of unknowns, had evolved from his days as a minor usurper of a tiny kingdom. Now, almost the entire country of Malabrim was under Zybaro’s control, and his army was large enough to easily challenge Bericea’s army. Still, Bericea continued its raids into Malabrim, hoping to stem Zybaro’s methodical progress and thwart his tyrannical means of control. Zybaro had seized village after village, forcing anyone capable of joining his army and enslaving all who remained in deplorable working conditions to supply his army.
This latest conflict with Zybaro had pushed General Darnon to a decision, one he had resisted making for over a year. Though he still held grave reservations about the Prophecies, he was willing to support the clerics who would attempt the summoning. The details of the ritual had recently been discovered in an ancient tome. The clerics were confident they could bring forth the Summoned Ones of Prophecy, those mysterious beings who would aid Bericea in its time of greatest need.
Darnon also had concerns about the location of the summoning. It would have to take place farther into Malabrim than they had ventured in many years. And even if the ritual was effective, it would be a great challenge to get the Summoned Ones safely back to Bericea, in addition to the soldiers sent to protect them. However, Darnon felt that morale was so low, if they survived this battle, he owed his troops the hope the summoning ritual could bring.
Join the soldiers of Bericea and the Summoned Ones through a life-or-death struggle. The Summoned Ones was made up of a small college aged group of friends from a small Kentucky town near the Daniel Boone National Forrest, who find themselves somehow brought to a chaotic world through magic. Their epic journey will push the Summoned beyond the limits of their endurance. This unlikely group will discover many truths about themselves and experience another world beyond their imagination.
Darryl Woods is a storyteller who hones his craft entertaining coworkers. He also enjoys regaling family and friends with stories of his upbringing in rural Ohio, of the motorized contraptions his father fabricated, and of the timber cutting and sawmill work he did with his father-in-law. With an appetite for reading fantasy, it was inevitable he would choose to write about an epic journey in a world dominated by magic and sword fighting.
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There’s hints of A Conneticut Yankee in King Arthur’s Court about this tale of a group of friends pulled into another world and thrust into a war.
Each comes into their own as they aid the Bericean forces defend their homes and grow as people.
I liked the way the group traded knowledge with their new friends, swapping skills and working together. Instead of assuming that they’re better because the Bericeans are less advanced, they see that there is much to be learnt from one another.
This book was a fun adventure story, with well rounded characters and a clearly laid out narrative. Rather than masses of world building that would clog the plot, Woods adds just enough detail for the reader to picture the environment and characters, allowing the action to stay centre stage, which bodes well for the rest of the series.
*I was kindly gifted a copy of this book in exchange for taking part in this blog tour but all opinions remain my own.